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Player Instructions Database

Documenting individual tactical directives and player-specific behaviors.

out of possession

Marking Target

Standard

The player will mark in a way that best suits the team’s overall defensive strategy.

Positive Feedback

  • Fits in to the team’s overall marking structure.
  • Allows the player to decide the best player to mark based on the situation.

Negative Feedback

  • Could benefit from a more tailored strategy.

Mark Position

Asks to closely follow any opposition player playing in the selected position, in an effort to mark them out of the game. This instruction only applies to open play situations, so does not affect how the player marks during set pieces.

Positive Feedback

  • Ensures that the chosen position is always being marked.
  • Allows you to target a key position in the opposition’s attacking system.

Negative Feedback

  • Player can easily be dragged away from their position.
  • Could be vulnerable against teams with fluid attacking systems where defined positions are less clear.

Mark Specific

Asks to closely follow a specific opposition player around the pitch, in an effort to mark them out of the game. This instruction only applies to open play situations, so does not affect how the player marks during set pieces.

Positive Feedback

  • Ensures that the chosen player is always being marked.
  • Allows you to target the opposition's key creative threat.

Negative Feedback

  • Player can easily be dragged away from their position.
  • Could be vulnerable if mark interchanges positions with their teammates.

Source: Verbatim FM 26 In-game UI. AI Agent API Endpoint:View JSON Data