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Player Instructions Database

Documenting individual tactical directives and player-specific behaviors.

in possession

Dribbling Frequency

Dribble Less

Looks to link up with passing combinations to beat their marker, rather than trying to dribble past them.

Positive Feedback

  • Retains the ball more consistently.
  • Feeds the ball into nearby teammates more often.

Negative Feedback

  • More reliant on passing combinations to beat the defence.
  • Could reduce the impact of talented dribblers.

Standard

The player’s dribbling frequency will be driven by their role, the team’s playing strategy and their own personal preference.

Positive Feedback

  • Player will be free to decide their preferred approach.

Negative Feedback

  • Could benefit more from a tailored strategy.

Dribble More

Encourage to be more individualistic on the ball and seek to make gains by dribbling past opponents, rather than looking for passing combinations.

Positive Feedback

  • Breaks opposition defensive structure if successful.
  • Makes the most of players with exceptional dribbling ability.

Negative Feedback

  • Risks turning over the ball more often.
  • Risk of running into blind alleys.

Source: Verbatim FM 26 In-game UI. AI Agent API Endpoint:View JSON Data