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Player Instructions Database

Documenting individual tactical directives and player-specific behaviors.

out of possession

Marking

Mark Tighter

Ask the player to stick particularly tight to their mark in defensive situations in order to limit the space they have to attack the ball.

Positive Feedback

  • Puts more pressure on the opposition.
  • Allows the player to use their physicality more.

Negative Feedback

  • Easier to get drawn out of position.
  • Could get turned by faster and more agile opponents.

Standard

The player’s marking distances will be driven by the team’s defensive strategy, their role and their own preferences.

Positive Feedback

  • A balanced marking strategy.
  • Allows the player to decide their best approach.

Negative Feedback

  • May allow the opposition more space.
  • Doesn’t make as much use of the player’s physicality.

Source: Verbatim FM 26 In-game UI. AI Agent API Endpoint:View JSON Data